![]() Put ground effects everywhere, if you clear a chunk in noggit, you'll need to set ground effects again. Place ground effects where you used a specific texture Very important to understand if you want to use the tool. On an ADT, you have 16*16 chunks, each chunk can hold up to 4 texture and on each texture you can link one ground effect id from the GroundEffectTexture.dbc. ![]() ![]() They're referenced in GroundEffectTexture.dbc, you can find a lot if various tutorials on how to edit this DBC. ![]() Ground effects are the little plants and rock that the game display on certain parts of your map.
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